1 The Game
Bank Pool, or “Banks”, is a call shot game . To score you are required to bank an object ball into at least one cushion before pocketing the ball. The object of the game is to score a predetermined number of balls before your opponent does. The game is played with two, three, four or five players. Two players may play either a long rack or short rack game . For three, four or five players, the long rack game is the suggested format. Bank pool uses fifteen object balls, numbered 1 through 15, plus a cue ball in the long rack game , and any nine object balls plus a cue ball in the short rack game .

2 The Rack
The balls are racked as follows:

a. In long rack bank pool, in a triangle (15 balls) and placed randomly.

b. In short rack bank pool, in a diamond (9 balls) and placed randomly.

3 Bank Pool Break Requirement
1. The opening break begins with cue ball in hand behind the head string . You must cause at least four object balls to contact the cushions or it is an illegal break . If any balls are pocketed on the opening break , you continue shooting. Any balls pocketed on the opening break are not scored, and are spotted after your inning ends.

2. If your break is illegal your opponent may:

a. accept the table in position , or;
b. have the balls re-racked and break .

4 Breaking Subsequent Racks
If a race or specific set of games is being played as a match , players must alternate breaking.

5 Scoring
A legally pocketed ball counts as one ball. Any ball pocketed in addition to the called ball on the same shot does not count and is an illegally pocketed ball.

6 Legally Pocketed Ball
A ball is legally pocketed only if it contacts at least one cushion not adjacent to the called pocket before being pocketed and is not pocketed as the result of a kiss , combination , or carom . The cue ball may contact the called ball only once during the shot . Legally pocketing a ball entitles you to continue your inning until you miss or foul .

7 Cushion Contact Requirement
Cushion contact means that the designated object ball has made clear and distinct contact with a cushion . Incidental contact with a cushion as the object ball approaches the called pocket is not considered contacting an extra cushion which would otherwise disqualify a shot from being legal .

8 Jump Shot Requirement
Jump shots may only be attempted with your playing cue .

9 Foul - Penalty
If you foul , you are penalized one ball. You must spot one of your previously scored balls for each scratch or foul you commit. If you have no previously scored balls, you “owe one” for that foul and must spot balls after each scoring inning until all “owed balls” are eliminated. Your opponent accepts the cue ball in position , unless the cue ball scratches or is jumped off the table.

10 Cue Ball Scratch or Cue Ball Jumped Off Table - Penalty
It is a foul if you scratch or jump the cue ball off the table. Your opponent has ball in hand behind the head string .

11 Object Ball Jumped Off Table - Penalty
It is a foul if you jump any object ball off the table. The object ball is spotted and you are penalized one ball. Your opponent accepts the cue ball in position .

12 Illegally Pocketed Ball
A ball is illegally pocketed if:

a. it fails to contact a cushion ;

b. it goes into a pocket other than the called pocket ;

c. it makes contact with any other object ball or contacts the cue ball more than once;

d. you commit any foul .

13 Illegally Pocketed Balls – Spotting Requirements
All illegally pocketed balls are spotted, but spotting is delayed until the shooter’s inning ends. If you score the last ball remaining on the table but have not yet won the game , any illegally pocketed balls being held for spotting are then spotted at once and your inning continues.

14 Spotting Forgotten Balls
If both players agree, forgotten balls may be spotted at any time after they are remembered. If either player objects to the earlier spotting then any owed balls are spotted after the end of the next player’s inning . However, if there are no balls left on the table the forgotten balls must all be spotted immediately.

15 All Remaining Balls are Behind the Head String with Cue Ball in Hand
When you have cue ball in hand behind the head string and all remaining balls are also behind the head string , the object ball nearest the head string may be spotted upon your request. If two or more balls are of an equal distance from the head string , only the highest numbered ball may be spotted upon your request.

16 End of Game
1. For two players, the game ends when:

a. in a long rack game , one player has legally pocketed eight balls and does not “owe” any balls;

b. in a short rack game , one player has legally pocketed five balls and does not “owe” any balls.

2. For three, four or five players, the long rack game ends when one player has legally pocketed five, four, or three balls, respectively, and does not “owe” any balls.