Entry: Golf Pool Game Rule
Golf Pool Game Rule
Golf is a
usually played for money. Unlike the majority of such games, it allows more than two people to play without compromises or rule changes. The
borrows concepts from the outdoor
of golf, which is historically related to the
sports. A lot of time this
is played on 10–foot or 12–foot
tables as their size and structure are more appropriate.
- The players each receive a numbered
. Using some method such as the
, an order is established, and the players always shoot in that order.
- The pockets are assigned numbers, clockwise starting at the
as viewed from the
of the table, as the 1 hole through 6 hole. The object for each player is to
in the 1 hole, 2 hole, 3 hole, etc., in ascending order.
- The first player places their numbered ball on the
. The player may then
in the "D" area as in
, or on a "D"-less American-style table, in the
(i.e., behind the
- The player attempts to
his ball in the 1 hole. If they succeed, the
is spotted again and they proceed, playing with the
as it lies, to the next hole, otherwise it is the next shooter's
, who also shoots the
from the "D" or
at their numbered ball on the
, aiming for the 1 hole. An
not pocketed is
on the table.
- Once all players have taken their first
, players shoot with the
wherever it lies after the previous
- If the player before the incoming shooter committed a
, and the new shooter is snookered (does not have a clear
to his ball), the ball(s) in the
may be temporarily moved so that the shooter has a clear
. These must be put
. This rule is highly unusual, perhaps even unique, in the world of
is won when one player legally pockets his ball into the 6 hole.
Players are assigned a certain predetermined value for each
committed. These are known as "hickeys". Players owe each player the difference between their hickey
and that player's
is also usually assigned a base value which is given to the winner by the losing players.[clarification needed]
The following constitute fouls (faults):
- Causing any ball to
the table. If it is the
, it is spotted by the next shooter on the D. Any other ball is spotted as close as possible to the
- Pocketing a ball in the wrong hole.
- Failing to hit the shooter's ball first or at all.
- Failing to do one of the following:
- Contact a
with any ball after a
- Kick the
This last rule is very different from that in most
games, in which a
still requires that after the
, a ball must contact a
or be pocketed.
Game Variant- "Around-the-world"
In New Hampshire, a local variant that has been subject to organized tournament play since 1947 in the Queen City Pool
, is called "around-the-world" or "roundy" for short. It differs from standard golf pool in several ways:
- The pockets, beginning with the same
as the standard
, are numbered counter-clockwise, and the table is a standard 4.5
pool table, not a
shots are taken from behind the
, as there is no "D".
- All players use the same target
(the 1 ball).
- All of the object balls are racked in a
ball on the
, and the
opened with a hard
); the 1 ball is played from where it lies after the
(unless pocketed on the
, in which case it is spotted
just as if it had been legally pocketed.)
- Scoring is simpler: 0 to 6 points, for the number of 1 ball shots successfully made, and there are no "hickeys"; whoever reaches 6 points first wins that
consists of five games.
- Failure to contact a
with a ball is not a
(as a consequence, particularly challenging safeties can be
- One may shoot at any ball, and use other balls to
the 1 ball; there is no requirement that the 1 ball be hit first or even at all.
- One may shoot at and
any ball other than the 1 ball into any
award), and continue play; this is usually done to gain a better
on the 1 ball to
it in the necessary
. Balls pocketed in this manner are not returned to the table during the
. Pocketing the 1 ball into the wrong
- If a
fails to contact any
at all, the opponent may optionally require (in lieu of taking the
) that the original shooter to re-shoot the
from the original
(a subsequent failure ends the original shooter's
, spots the 1 ball and gives the incoming player
behind the headstring) (Compare the
- Jump shots were banned in the tournament rules as of 1996 due to equipment damage concerns.